PART B: Designed & developed outcome.
A list of 20 problems I have (big/small/personal/global/serious/trivial):
1. Wardrobe (deciding what to wear)
2. Feeling too cold or too hot
3. Spilling food or drinks
4. Running out of phone battery
5. Misplacing items
6. Laundry
7. Grocery shopping
8. Feeling sleepy
9. Traffic and waiting
10. Global hunger
11. Access to good education
12. Access to clean water and sanitation
13. Poverty
14. Climate Change
15. Gender Inequality
16. Weapons of Mass Destruction
17. Financial Problems
18. Timing Problems (scheduling)
19. Politics
20. The Future
1. Wardrobe (deciding what to wear)
2. Feeling too cold or too hot
3. Spilling food or drinks
4. Running out of phone battery
5. Misplacing items
6. Laundry
7. Grocery shopping
8. Feeling sleepy
9. Traffic and waiting
10. Global hunger
11. Access to good education
12. Access to clean water and sanitation
13. Poverty
14. Climate Change
15. Gender Inequality
16. Weapons of Mass Destruction
17. Financial Problems
18. Timing Problems (scheduling)
19. Politics
20. The Future
Using this list - I came up with a few, quick game and app ideas.
Using these quick ideas for apps and games, I then looked at 3 in-depth I chose that could be my final outcome.
Logo
Analysis of exisiting apps
I decided to look at Instagram as it is a very very popular app that has similar feel that I would want my app to be like. Users post onto their friends' feeds. You can like and comment. Their UI is very simple and basic, which makes the content itself take the centre stage.
End. Clothing
End Clothing is a retailer for luxury fashion and contemporary streetwear. Their app is something I wanted to look at too for inspiration as they have the simple layout of clothes as well as a shop within the app.
Farfetch
Similar to End. clothing, Farfetch is also a premium retailer. Their app shares similarities to End.
Feedback
After making the first version of the app, I collected feedback of users to see what I could improve about the prototype.
Based on this feedback. I drafted up new ideas and sketches for each page.
Collecting the feedback and the new sketches I had created. I went back into Figma to redesign and edit the app.
The final step was to create extra Frames that connected to each post to showcase the items that the person is wearing. This can be accessed by pressing the small white circles near the person outfits.
I then connected every button to every Frame to make the entire app work.
With these new redesigned pages, I was able to recreate the app to be better looking, simpler and much more understandable. Try the prototype, with the button below.
I then connected every button to every Frame to make the entire app work.
With these new redesigned pages, I was able to recreate the app to be better looking, simpler and much more understandable. Try the prototype, with the button below.
Here is my evaluation of my prototype:
My wardrobe is a big problem for me, as I have many clothes that I want to match and style. I came up with the idea of the app, as I think it would help many people, including me. I would be able to show off my collections as well create outfits to wear and see my friends’ in too – who also like fashion. This prototype was difficult to make as there were a few complex ideas I had to somehow portray within the app that all had to work together seamlessly. After sketching a few ideas and collecting feedback from my first version, I was able to create a simple and clean prototype. It had the initial concept along with different things to use the app in multiple ways. This means that the app would be entertaining for people to use with their friends. Inspired by Instagram and other apps I explored -it creates a simple but interesting app that I could see being used by me and my friends often. The ideal goal for this app would be to create a platform that is also perfect for shopping with companies, such as a partnerships with StockX. This means that users would be able to create their perfect outfits, match styles and share them with friends.